arrow_back
Information
How it works
Suggest
Contact
Sponsor
About
Imprint and legal details
Privacy Policy
Methods
Affinity Diagram
Alignment Diagram
Axis Mapping
Be Your Customer
Behavioral Mapping
Bet-Cost-Matrix
Bodystorming
Boundary Shifting
Brainstorming
Camera Journal
Card Sorting
Click Dummy
Cognitive Map
Collaborative Sketching
Collage
Competitive Product Survey
Concept Mapping
Content Design and UI Mapping
Contextual Inquiry
Emotion Map
Empathy Tools
Event Tree Analysis
Extreme User Interview
Fast Finish
Five Whys
Flash It
Flow Analysis
Focus Groups
Imperfect Personas
Jobs to be Done
Letter to Grandma
Mental Models
Method 635
Moodboard
Morphological Charts
MoSCoW Voting
Object Handling Analysis
Observation
Osborn Method
Paper Prototyping
Personal Inventory
Personas
Pinboard Moderation
Predict Next Year's Headline
Problem Framing
Process Mapping
Product Vision Board
Prototyping
Quick and Dirty Prototyping
Random Input
Rapid Ethnography
Remote Moderated Usability Test
Role Playing
Scenario Testing
Scenarios
Semantic Differential
Sinus Milieus
Steep Analysis
Story Cubes
Storyboarding
Surveys and Questionnaires
SWOT Analysis
System Usability Scale
Try It Yourself
Usability Testing
Use Case Modelling
User Interview
UX Thinking
Vision Prototype
Walt Disney Method
DMF on Facebook
DMF on Twitter
search
arrow_forward
search
clear
Filter and Search Tag Suggestions
Project phase
Analysis
49
Conception
51
Realization
15
Evaluation
20
Focus
User
42
Ideas
34
Data
18
Topic
Empathy
26
Innovation
27
Communication
26
Market
22
User Group
35
Forecast
21
Process
22
Relation
23
Activities
question
25
testing
13
develop
35
design
15
evaluate
23
arrange
13
observe
19
combine
25
explain
27
research
27
clear
search
open for
Filter and Search Tag Suggestions
keyboard_arrow_down
keyboard_arrow_up
Project phase
Analysis
49
Conception
51
Realization
15
Evaluation
20
Focus
User
42
Ideas
34
Data
18
Topic
Empathy
26
Innovation
27
Communication
26
Market
22
User Group
35
Forecast
21
Process
22
Relation
23
Activities
question
25
testing
13
develop
35
design
15
evaluate
23
arrange
13
observe
19
combine
25
explain
27
research
27
search
IAK Methods
(20)
Share this
share
Affinity Diagram
Sort, structure and organize data, information or individual elements according to relationships and contexts.
Alignment Diagram
Visually combining the user side and the business side
Card Sorting
Sort concepts into groups in an early project phase, for example to develop logical and user-friendly navigation or menu structures.
Content Design and UI Mapping
Gather, manage, publish and “display” content independently on any UI
Contextual Inquiry
On-site survey to investigate the activities and needs of users in daily life through observation and interviewing.
Emotion Map
The Emotion Map classifies basic human needs (or values) to the six most important needdrivers.
Empathy Tools
Needs of users with special physical limitations are simulated through the use of different tools.
Five Whys
Ask a person five consecutive questions to recognize their basic attitude and behavior towards a problem or topic.
Imperfect Personas
Personas (and scenarios) are often too perfect. Not human enough. Be raw and avoid blinding yourself with imperfect personas.
Jobs to be Done
People hire a product to get a job done. JTBD uncovers relevant jobs.
Letter to Grandma
Description of the task or the project goal to find out the essence in a nutshell.
Mental Models
Get acquainted with behaviors and customer needs through interviews and use a diagram to show all the steps people take to reach a goal or complete a task.
Method 635
Brainwriting technique for generating new unusual ideas and / or their systematic further development in a group
MoSCoW Voting
Quickly making decisions and prioritizing a large amount of topics without getting lost in details
Problem Framing
Problem framing is a tool to align stakeholders and develop accurate design solutions and therefore helps to understand the problem per se.
Product Vision Board
Describe, visualise, and validate your product vision and your product strategy
Remote Moderated Usability Test
Quick and cheap method for usability testing which delivers good information about usage and user behavior
Storyboarding
Support of a conceptual design, through sketchy graphical representation and description.
UX Thinking
A process model that supports an agile and human-centered approach for planning and executing digital development projects with interdisciplinary teams.
Walt Disney Method
On the basis of a role play, several people look at and discuss a situation from three different perspectives (roles).
Sponsor
About
Contact
Imprint and legal details
Privacy Policy
Cookie settings